Saturday May 19 , 2012

Posts Tagged ‘H.264’

How to Navigate the Video Format Battlefield

How to Navigate the Video Format Battlefield

by Jeff Malkin

For content publishers and consumers, there is chaos in the video ecosystem, and it’s going to get worse before it gets better. No doubt you’ve been reading about HTML5 vs. Flash vs. Silverlight (and recently, WebM), Apple vs. Adobe, H.264 vs. VP8, iPhone vs. Android, Do-it-Yourself vs. OVP.

Whether serving tens or thousands of videos, maximizing viewership with reasonably high-quality videos across web and mobile devices is the new imperative.  With so many permutations of video codecs, formats, containers and features, it’s confusing to design a video workflow that’s cost-effective, flexible to change with the evolving formats and scalable to meet your growth requirements.  With this post, I offer a couple of recommendations to help simplify the array of options currently available.

Case in point: Just when it appeared that H.264 was emerging as the video codec leader, primarily because of YouTube support and strong backing by Apple on its devices, Google went and threw an open-sourced VP8 codec into the ring via the recently announced WebM project, a new video format launched by Google with support from other leading industry players such as Mozilla, Opera Software, Brightcove and Encoding.com.

While both H.264 and VP8 are good quality codecs, only VP8 is currently royalty-free and therefore has a great opportunity to emerge as the new leader within the next year or two.  However, for web distribution today, we recommend encoding your videos using the H.264 video codec in an .mp4 container.  This is a high-quality output format already supported by Flash, and the leading HTML5 browsers including Firefox, Chrome, Safari and Internet Explorer v9.

WebM is a great shot in the arm for proponents of HTML5 who are pushing for plugin-less video viewing and a more seamless integration with rich media web applications.   But the lack of unified HTML5 standards across browsers has hampered its growth.  Adobe’s Flash, on the other hand, with deep market penetration and a robust feature set, remains the dominant technology for consuming web-based video.

Our recommended approach for HTML5 supporters who want to ensure users can view your videos via a slick user experience is to write code, or utilize a commercial platform, to detect the user’s browser for HTML5 compatibility, and if not supported, launches a Flash player.  If you want to get fancy, you can utilize the Flash Media Server to detect your users’ bandwidth connections during video playback and switch to a higher or lower bit-rate version mid-stream to ensure the highest quality video is being served without causing buffering issues.

Adding to the complexity of video format options are the various mobile device requirements.  Yes, Apple’s iPhone OS and Google’s Android OS – the dominant mobile platforms for mobile video consumption – support our recommended encode format using the H.264 codec in an .mp4 container delivered via HTML5 in Safari and Chrome.  However, if you’re delivering video via applications on the iPhone / iPad, Apple now requires publishers to prepare video in its proprietary and complex HTTP Streaming format.  For this, we suggest utilizing a video encoding service or video platform to manage.  To support the plethora of feature-phones already in the market, videos should be encoded to the 3GP format for the most universal coverage.

The “winners” in the video format battle will reap billions of dollars as their influence and market dominance in the video ecosystem rises.  This simple truth means the utopia of a single, standardized video format across all web and mobile devices will not be realized – not soon, not ever.  In other words, for the foreseeable future, you will need to support multiple video formats to capitalize on your revenue potential across the various internet-connected devices.

The good news is that there is a mature ecosystem of video tools and service providers that can help.  The availability of open-source content management systems, video encoding services and cloud storage providers has dramatically simplified the development effort required to create and manage a powerful, flexible and cost-efficient video workflow.

 

Google Opens Up VP8, Sets Up WebM


The End Of Codec Woes? Google Opens VP8, Sets Up WebM

Posted At : May 19, 2010 4:40 PM | Posted By : Stefan Richter | Related Categories: GeneralFlash Player

Today’s definitely a big day. The Google I/O keynote is about to start but some details of what will be announced are already public on the web. In particular it is clear – as was expected – that Google has released the source code for the VP8 video codec. VP8 of course is a supposedly high quality video codec which Google now owns after its acquisition of On2.Not stopping there, Google set up a new media file format called WebM. You heard it here first :-) I can tell you you will hear a lot more about this very soon, and for a long time to come.

So what is WebM? According to Google it is ‘an open, royalty-free media file format designed for the web. WebM files consist of video streams compressed with the VP8 video codec and audio streams compressed with the Vorbis audio codec. The WebM file structure is based on the Matroska media container.’ Wow. That’s pretty awesome and could definitely a game changer.
WebM is also royalty free. As they explain: “Some video codecs require content distributors and manufacturers to pay patent royalties to use the intellectual property within the codec. WebM and the codecs it supports (VP8 video and Vorbis audio) require no royalty payments of any kind. You can do whatever you want with the WebM code without owing money to anybody. ” Well, I think one should add that we will need to wait and see about possible patent trolls coming out of the woodwork once they had a look over the VP8 source code. At least Google is well used to fighting attacks like this so let’s see how this plays out. So to sum up, WebM is 100% free (at least initially), and open-sourced under a BSD-style license.

Also interesting is the WebM supporters page. There are many well known companies and brands listed including FireFox, Opera, Android, Chrome and – wait for it – Adobe Flash Player. Wowzers. Maybe we’ll hear more about this at the keynote? VP8 in Flash Player would be sweet. The keynote starts in 10 minutes (from the time I type this). One logo notably missing from the supporters page is that of Apple. But that does not mean anyone is missing them.

 

Microsoft IE9 and HTML5 – will it bundle H.264?

It is clear from the brilliant article by Tim Siglin of Streaming Media, that Microsoft is clearly a player in the HTML5 browser race.  And it is clear that they are trying to out maneuver Google and Firefox.  Of course standardizing on H.264 would be huge.  It preempts Google in the event that Google puts VP8 into the public domain.  MSFT knew that if Google had that advantage they would win Mozilla/Firefox as well.  That combo could seriously impact the future of IE, particularly IE9.  Why is IE 9 important?  That answer is also contained in Tim’s article, IE9 will not support Windows XP, as the minimum requirement for IE9 is Vista’s Service Pack 2 (SP2).  This restriction is huge for MSFT.  If IE9 is proven successful, it has to drive OS upgrades!   IE9 is incompatible with XP!   Happy XP users like myself will have to upgrade to Windows 7, or choose to stay with IE8, or Chrome or Firefox.  I must say I have become quite the fan of Chrome……………-mark

 

 

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